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Final fantasy 13 sucks

Final Fantasy 13 Sucks
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While my list of ten things I loved about the import version of Final Fantasy XIII was quite easy to make, this counterpoint was a bit more difficult. I want to be clear: I hope this list of negatives adds no weight to some of the unnecessarily negative and cynical write-ups of the game that are out there.

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Fan demand. You may have noticed probably not! So because it has crystals in it, it's stupid? So, too, is Final Fantasy XIII filled with Final Fantasy Stuff—most notably and stupidly, crystals—and it's clear that all of that junk is there because the developers assume that it has to be there, not because it enriches the world or the game's play experience.

This is a direct response to what you guys wanted. The fact that you have to name-drop him 10x in that article is the proof. If you wanted vision, you would shut the fuck up and let the developers make what they wanted to make. If you guys wanted "vision," you would shut the fuck up and let them make what they want to make. The Star Wars prequels are full of things we recognize from the original trilogy, but divorced from any dramatic intent.

He merely evokes those reviews in a pathetic attempt to garner some credibility. That is a company trying to address the most insanely vitriolic, extreme, unfounded criticism to ever be seen in gaming. If they can prove their strength, then Etro grants them the Eidolons as protection.

None of you wanted vision.

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That's like criticizing Star Wars for taking place in space. It's a cash-in, deed to scrape up the detritus left after a massive production that resulted in a lot of waste including enough production art for a second game, and an expensive engine that the developer has already deemed all but useless and do something with it. The art deer explained in detail how he did not even do full drawings for many of the areas, but instead tried new techniques where he would use photographic reference material in collages.

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This is a flat out lie. So he suggests that they go to Vanille and Fang's home to try and look for answers. If they succeed in their mission, they live in a dream-prison forever in crystal sleep.

You wanted a checklist of shit for them to do before you even considered it a legitimate FF game. She drove her sister away by rejecting Snow, who actually took the place of Lightning and was the main person watching after Serah. But the fucktard "fans" blew a gasket so loud that the entire internet shrieked in horror.

You linked to a video here of Hope's Eidolon challengeso I guess you're implying that this scene doesn't make sense and is abstract?

So if they listen and base some of the visual aesthetics off of that game, it's suddenly bad? This is factually untrue, and you have exposed your complete lack of research here. Struggle is what is easy for her. You all want a checklist of things that the series has to have before you even consider it legitimate.

I just explained this. Great logic. They're also disarmingly simple, and don't really get to the heart of just why the game was so disappointing to so many. They also went out of their way to stick in as many side quests as possible and areas Final fantasy 13 sucks the beaten path that were NOT related to the core story, because the critics demanded it with pitchforks in their hands. They are doing what everyone else in the industry has been doing this entire generation with games like: Mass EffectGears of WarUnchartedModern Warfare I lost countElder Scrolls and two Fallout games that are clones as welland on and on.

You want your checklist, and now you have the audacity to criticize them for giving it to you? This article is a joke. They were the only ones that respected what the developers actually wanted to do. She does have an arc, but it isn't about struggle, it's about the opposite. She's a soldier. To criticize the company that always makes fresh games and unique game engines, that is known for reinvention, for merely doing what every single other developer has been doing for 6 years is the biggest crock of shit I've read in a good while. You never really even explain why.

They barely spent time in cities because they were fugitives on the run. Let's see what he has to say. This Gamasutra piece by Christian Nutt does, though. You're kidding me, right? Why exactly? Through her opening up to Hope, she realizes that she has shut out Serah completely and was the one who drove her away. This is when Alexander appears. Lightning continued her arc of opening up and caring for others by forgiving Snow. They are all fugitives on the run, and just left Hope's house, where he got to meet with his dad one last time. They wanted to create a story-focused FF that was more streamlined.

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Eidolons were sent as protectors by the Goddess of Death, Etro, to help those with a fate worse than death, the l'cie. I'm the one that wants vision; the one who loved XIII. I'm so sick of this bullshit. This is bullshit. They focused the whole game on non-linearity, which hampers storytelling. But you guys don't give a fuck about vision. It sounds like you're just pulling shit out of your ass here.

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Lightning is one of the most popular characters in the series, and her de was a complete success. When Toriyama had a vision for mini-games, he made Blitzball, the best mini-game in the series.

Review: final fantasy xiii

Critics repeatedly said they wanted more silly content, and they delivered. I can promise you that it's not even close to the intelligence shown in the Star Wars reviews. Then he says, go on without me, fully exposing his fatalistic thinking and that he has given up. Before you rally to the game's defence, know at least that Nutt is a die-hard RPG fanatic, not some blow-in hater of the genre.

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You're absolutely not even close to him. Her arc is when she begins to open up to Hope, and realizes that it's worth it to take the time to care for others, rather than just focus on being entirely self-sufficient, which she is. If they fail, they are reduced to C'ieth corpses forever. So his full piece below is definitely worth a read. Quit bringing up Plinkett. Talk about hypocrisy.

The A. By Luke Plunkett. Moments from the original trilogy are deliberately referred to, but without any parallel in meaning, just in form. You wanted a world map, non-linear gameplay, minigames, sidequests, and towns. Are you for fucking real here? They used XIII-2 to experiment with new de techniques that would let them make games faster.

For example, Plinkett astutely points out that light sabers are incredibly overused in the newer films, so much so that fights lose their uniqueness and tension—the constant battles becoming simple, garish light shows. All they are reusing is the engine, which they custom made instead of licensing Unreal like everyone else, and the mythology, battle system, and characters, which took them nearly 6 years to make.

Like really, I can't even believe it. This is exactly what everyone asked for. Let me explain the story for you here, including the character motivations since it has so clearly gone over your head. They do exactly what you want and you still shove it in their face. Not once did anyone mention vision. He said it was an interesting experience and he learned something.

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You have said over and Final fantasy 13 sucks that you couldn't give less of a shit about their vision. No shit Sherlock. Those are three of the kinder things that can be said of Final Fantasy XIIIa game so poor it needed a direct sequel just to salvage some brand integrity. Complaining that the developers shove the characters into events that have nothing to do with the story makes literally no sense at all, and flies in the face of all the criticism that everyone else had for it. Of course that is not vision. They never, ever took time out from their core mission for side activities, because of the way the story was written; with immediacy, and streamlining in mind.

Hope has developed a crush on Vanille by this point in the story. They don't include random Inns for you to stay at and random weapon shops because they trimmed nearly all content that was NOT related to the core story. You don't actually even explain why it's stupid.

When the l'cie finally face this fate and reach the rock bottom, with no hope, that's when they appear. This is mostly because they are fatalistic and are facing their inevitable, inescapable fate; but he thinks they at least deserve to see their home one last time since he did. Are you saying he's a liar, or that you were a fly on the wall at SQEX Japan while they made the game? If you search around for interviews with the art staff, they explain that they didn't actually use any of the assets they mentioned before.

Fuck that.

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So first off story wise FF13 is my personal favourite in the franchise.

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Final Fantasy is a touchy subject for a great many gamers, and Square Enix has a huge following that earnestly believes the company can do no wrong.

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